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DRM Sucks

  • Sep. 9th, 2008 at 12:49 PM
me

So I bought Spore on Sunday.  It took me 30 minutes to get it to play, after 20 minutes of install time, because it wanted to communicate back to the "mother ship" in some special way. 

Normal games prompt a "blah blah wants to access the internet, do you allow?", but EA uses some special way of doing it to try and defeat hackers.  Hackers of course have already released the modified game of Spore that doesn't do any of this BS, so me, a person who is trying to support the game developer by buying it instead of downloading a stolen copy, has to hack my system.

I ended up using some archaic command line commands in Vista to disable the network security enough to allow Spore through.  Other games don't have any problem, now Spore doesn't either, but I can only imagine other people giving up, trying to take the game back to the store and being told they don't refund open games. 

I added my 1 star review on Amazon for Spore, its a bit too late since I already paid it, but hopefully me and the other 1600+ reviewers who have 1 starred the game will make EA listen.

http://www.amazon.com/Spore-Pc/dp/B000FKBCX4/ref=pd_bbs_sr_1?ie=UTF8&s=videogames&qid=1220978211&sr=8-1

EA isn't trying to fight the hackers, they're trying to prevent the reselling of the game.  They can't stop someone from downloading a free copy of the game, but they can do a pretty good job of stopping people from legally reselling the game.  Funny that they effectively have damaged some of their own ability to sell the game in the first place....

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Comments

(Anonymous) wrote:
Sep. 9th, 2008 11:02 pm (UTC)
How much is that one star going to do to EA? Wouldn't it be more effective if everyone called EA directly to complain?

DRM is a tool of the devil though, I'll give you that much...
Would it be morally acceptable to, say, purchase the game legally then download a cracked version that doesn't carry the DRM? That way you are still supporting the devs...

-Dunny
[info]rmathis wrote:
Sep. 9th, 2008 11:40 pm (UTC)
its not the 1 star, and its not the 1800+ negative reviews.
Its the news articles, blog posts and the loss of sales from people who decide not to buy the game. If 10% of a 1 million dollar game choose not to buy the game because of all the negative press, my 1 star (and other people who feel similarly who post the 1 stars) could cost EA 100,000 dollars or more. Phone calls are annoying, but no one but EA would know, the negative response is out for everyone to see, and encourage others to join.

As far as downloading a cracked version after buying a game, sure, though its probably better to not buy the game at all, not play the game at all, since once again, money is what hurts them.


(Anonymous) wrote:
Sep. 10th, 2008 06:34 am (UTC)
I think you might be over-estimating the power of the Amazon review system. I'm sure that sales won't be hurt significantly by this, although it do think it'd be pretty awesome if it were.
[info]rmathis wrote:
Sep. 10th, 2008 02:26 pm (UTC)
We'll see. Supposedly EA announced a couple days ago that they did us the favor of changing the install limit from 3 installs to 5 installs in the next game.. They consider it being "lenient". Aren't they so nice to let us install the game we buy 5 times before we have to call and beg to be allowed to play the game we bought from them? And it isn't a policy of "call and EA will activate it", its a policy of "call and EA will consider on a case by case basis by allowing additional installs". Oh Gee EA, thanks a lot!